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Today I had the opportunity to present on XNA, Game development and "other stuff" to a Massey Wellington class. It was a nice viagra canadian small class of people that I'd seen around Wellington on previous occasions (Summer of Code etc). Viagra canadian i deliberately attempted to stay away from code and focus on some of the things that would have been useful to know while i was at university. This primarily made up the "other stuff" component of the presentation:

The game development coverage was focused on details of the game industry - what it's worth, what roles are in demand, the current and future technical challenges. The coverage of XNA, I hope, showed the value in being able to deliver games written [viagra canadian] in a managed language that aids in delivering a multi-platform game (important in this age when consoles are making the bulk of game money). The presentation file below is probably not of too much use to those who didn't attend as most of what I covered is not in the slides or will make very little sense without knowing what I said. Some of the links: Thanks goes to Wyatt Page for organising the opportunity to speak - he helped to ensure everything went smoothly. Also, to those that attended - the coffee offer stands viagra canadian, all it costs is an email :-) John-Daniel


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